Media
Show and tell
Concept art and pre-vis from the making of the world. The pictures are not on this page yet — each one is here in words until it arrives. In-engine captures replace them as zones are dressed for company.
Lampfold, moving
A concept motion study — pre-vis, not gameplay capture. The clip is not carried over yet either. Its words are here; it follows with the pictures.
From the concept vault
- The three, at the Watch. The three peoples stand together on a bluff over the Long Stair at golden hour.
- Drowned Coast — day. Rah'nas coastal town at golden hour, boats out on calm water.
- Drowned Coast — lantern-tide. Rah'nas stilt village at night under dozens of amber lanterns.
- Ropewalk: timber houses and waterwheels strung across a gorge.
- The Drowned Mouth. A colossal ruined archway in flooded shallows at dusk.
- The Catch. A weathered landmark rising from open water, hung with generations of salvage.
- Fauna — reef hound. A coral-armoured hunting beast of the drowned shallows.
- Fauna — cable crawler. A many-legged scavenger strung along old wire.
- The Kravaan — relic traders. A corvid people, ruin-scavenger hung with relic charms they treasure but cannot read.
- The Vhorl — desert readers. A serpent people of the deserts, robed reader caste with bone ornaments.
- The Molgur — under-dwellers. A burrowing people in relic-metal garb, holding a mining tool in a dim tunnel.
- The deep ruins make things. An Unmade: a gaunt, wrong-proportioned figure moving without purpose through ruin gloom.
- A Kravaan trader's stock. A Kravaan trader in warm wrappings spreading a black wing-sleeve hung with blank slate pendants and wire charms.
- The elder sorts what cannot be read. A grey-feathered Kravaan elder sorting blank stone slates on a table above a warm terraced town.
- Watching the road in. A young Kravaan perched on a wall, watching a caravan wind through the gorge town below.
- A Molgur, off shift. A massive pale Molgur digger filling a stone archway, great blunt claws at rest.
- A Vhorl reader at the blank stone. A robed Vhorl reader coiled before a tall blank standing stone in a warm gorge town.
- The caravans come up before the rains. A trade caravan of laden shaggy pack-beasts climbing the dusty road below a terraced hill town.
- Fauna — ridge grazers. Armoured ridge grazers at dawn beside a stone wall, braziers burning along its top.
- Fauna — stilt herons. Tall herons on a drowned rooftop hung with nets, one lifting off over the amber shallows.
- Fauna — cliff raptor. A heavy cliff raptor mantling on a stone post hung with painted hides, autumn woods behind.
- Fauna — moss moth. A great amber-glowing moth hanging over a warren rope bridge like a second lantern.
- A Molgur shrine, off the main dig. A Molgur tunnel shrine: a carved niche hung with lamps and woven offerings inside a ribbed burrow wall.
One more people walks the Fallow — the ones that stand too still, in groups. They did not photograph.
For press and partners
Ask in the Discord and say so plainly — the maker answers. Or write to help@splinterscion.com. Company details are on the legal page.